All Games -- Shadowrun


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HDTV720p
Surround SoundYes
LiveYes
Multiplayers16

Shadowrun


Release Date: 01-Jun-2007

Developed By: FASA Studio

Published By: Microsoft

ESRB: Rating Pending

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Shadowrun is a cyberpunk first-person shooter in development by FASA Studios for Windows Vista and the Xbox 360, loosely based on pen and paper RPG Shadowrun, originally published by FASA.

History
Three video games based on the Shadowrun universe were created throughout the 1990s: one for the SNES, one for the Sega Genesis, and one other for the Mega CD (released only in Japan).

In January of 1999, Microsoft purchased FASA Interactive[1], acquiring the electronic rights to Shadowrun in the process. Microsoft then filed a trademark for the Shadowrun title in November, 2004.

Gameplay
Shadowrun is a multiplayer only first-person shooter engaging mild cyberpunk elements to the gameplay. From what has been gleaned from the site, press statements and observations, the game takes place in Brazil, year 2031, which is before the events that shaped the Shadowrun universe.

The player will choose from two factions to play as, the megacorp RNA Global and the resistance group known as The Lineage. Playable races are Human, Elf, Troll and Dwarf. Each race has their own racial traits (Humans can equip more Tech, while Elves can regenerate health, and Dwarves suck essence, while Trolls turn to stone while taking damage, etc).

Players will purchase magic, tech, and weapons in between each round of play. Magic will include teleportation, resurrection, and a castable tree of life that will slowly heal any players that stand near it, turning into smoke for invulnerability, summoning a monster to do your bidding, casting a field of lethal crystals, and blowing a powerful gust at enemies and objects. Purchaseable tech items include enhanced vision, which allows the player to see through walls, a glider, which enables short distance flight, wired reflexes, which greatly increases your physical attributes, anti-magic generators, Smartlink, which gives you greater accuracy and other specific advantages. Weapons include a sniper rifle, SMG, a shotgun, a minigun, a semi auto rifle, a rocket launcher,and a katana for assasinations and ninja style tactics.

Console vs. PC Game
Shadowrun will be the flagship title for the Live Anywhere service that allows Windows Vista PC users to be fully integrated into Xbox Live. In Shadowrun, you can play Xbox 360 versus PC seamlessly, with adjustments to balance gameplay between the two different controllers.

Difference Between Pen and Paper Shadowrun and Video Game:
* Setting (Time): The video game is set in 2031, while the RPG takes place from 2050 to 2070.
* Setting (Place): The game appears to be set primarily in Aztec pyramids, with no city locations. * Magic: Teleportation and resurrection are both impossible for magic to achieve in the RPG game, but present here. No offensive magic (fireballs, mana-bolts, ...) are planned, as well as spells like levitation, illusions or so on.
* Races: There are no Orks in the Shadowrun FPS as playable race, but they were added in the history part of the game (as a change, they weren't even named in the very beginning). Unlike their pen-and-paper counterparts, elves regenerate health and dwarves are capable of absorbing magic around them. Trolls "harden" when being hit, making them slower but also more resistant to damage.
* Canon: The video game features two entirely new factions going head to head, portraying events that do not occur in the Shadowrun timeline rather than using previously established fixtures of the setting.
* Technology: The game lacks cyberspace combat and remote vehicle controling, two Shadowrun staples known in Shadowrun as decking and rigging, respectively.
* Shadowrunners: The game features no actual shadowrunners or runs which are a staple of the shadowrun setting and origin of the name.

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